| # | Name | Arguments | Description |
| 0 | Bad | ????? | A test for errors |
| 1 | Jump | Type [u1] Address [s2] | Move the program execution to this address |
| 2 | JumpIf | Type [u1] Address [s2] | Same as above if (Register != 0) |
| 3 | Push | Type [u1] Value [s2] | Push Whatever onto the stack |
| 4 | Pop | Type [u1] Value [s2] | Pop one value off the stack into Whatever |
| 5 | Load | Type [u1] Value [s2] | Load Whatever into Register |
| 6 | Mov | Type [u1] Value [s2] | This time moves Register into Whatever |
| 7 | Add | Type [u1] Value [s2] | Register += Whatever |
| 8 | Sub | Type [u1] Value [s2] | Register -= Whatever |
| 9 | Mul | Type [u1] Value [s2] | Register *= Whatever |
| 10 | Div | Type [u1] Value [s2] | Register /= Whatever |
| 11 | Mod | Type [u1] Value [s2] | Register %= Whatever |
| 12 | Shl | Type [u1] Value [s2] | Register <<= Whatever |
| 13 | Shr | Type [u1] Value [s2] | Register >>= Whatever |
| 14 | And | Type [u1] Value [s2] | Register &= Whatever |
| 15 | Or | Type [u1] Value [s2] | Register |= Whatever |
| 16 | Xor | Type [u1] Value [s2] | Register ^= Whatever |
| 17 | Lt | Type [u1] Value [s2] | Register = (Register < Whatever) |
| 18 | Gt | Type [u1] Value [s2] | Register = (Register > Whatever) |
| 19 | Eq | Type [u1] Value [s2] | Register = (Register == Whatever) |
| 20 | Inv | Type [u1] Value [s2] | Negate bits |
| 21 | Label | Zero [u1] Label ID [s2] | For debugging purposes |
| 22 | Rand | Type [u1] Value [s2] | Put a random number into Whatever |
| 23 | Yield | Zero [s3] | Return control to main process |