papers

Cone Step Mapping
A relief mapping type shader
(CSM paper and demo and video)
Note: both Manuel Oliveira and Fabio Policarpo
were so kind as to link to my CSM paper!


Radial Step Mapping
sequel to CSM, requires no pre-processing
(no publications yet)

Time Corrected Verlet
(local copy, and hosted on Gamedev!)

On the Automatic Generation and Usage of
Gradient Adaptive Transfinite Elements

(my Master's thesis)


home